Blocking out a week.
Masahiro Sakurai is back with more words of wisdom in his latest YouTube video, which this time is a cautionary tale against long game runtimes.
To be clear, Sakurai isn't against putting hundreds of hours into a game — he even apologises for Smash Ultimate being such a time sink — but, he says, a game's length is something developers need to keep in mind throughout production.
Read the full article on nintendolife.com
Masahiro Sakurai is back with more words of wisdom in his latest YouTube video, which this time is a cautionary tale against long game runtimes.
To be clear, Sakurai isn't against putting hundreds of hours into a game — he even apologises for Smash Ultimate being such a time sink — but, he says, a game's length is something developers need to keep in mind throughout production.
Read the full article on nintendolife.com